Month: March 2018

Star Trek: Dark and Gritty?

This is primarily aimed to discuss the complaints about Discovery and how dark and gritty it is. There are some that believe that it’s not ST because it is too dark and gritty. While I have my own issues with

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Savage SF Campaign in the Works

Updated the SDF Primer with new Zebulon Human Factions (the closest the Expanse has to Human Stellar Nations).

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The Volturnus Saga (Savage Worlds)

The Campaign takes place prior to the first contact with the Verge and the Stellar Ring.  The year is 2120 Earth time (Federation Year 65) Pale (Truane’s Star) is the starting point of the only known starship route through the Xagyg Dust

Star Trek Ascendancy, Pre-Con Playtest & MACE West 2018

I have said it before. This is a great game!  I played with 4 players as a playtest as a local game store and then 5 players are MACE West 2018.  Both with expansion races (Cardassians and Ferengi) and the

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Dead Light (RonCon Spring 2018)

SYSTEM:  Call of Cthulhu 7e This was recommended to me by members of the Facebook CoC group.  It was a simple survival game, this adventure has its pros and cons.  Overall, it’s a great adventure, but there are a few

Savage Masterdeck 02b: Subplot Cards (Top)

Alertness When this card is placed face up in front of a player’s character, that person has a special sixth sense outside of all other rules and roleplaying situations that will help him to spot a previously unseen item, character,

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Savage Masterdeck 04: Picture Cards

Also known as the jokers, the Picture Cards are special cards that can be used in several ways. When a character is dealt a particular picture card, it has the results described below. In Star Wars, they have specific meanings,

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Savage Masterdeck 02a: Enhancement Section (Top)

This section contains the information that players will use when they play their cards. All of the Enhancements and Subplots are explained in alphabetical order below. Action (!)  By playing an action card, the player gains +1  (or +2 for

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Savage Masterdeck 03: Initiative Section (Bottom)

Initiative Effects There are four Initiative effects on each card, corresponding to the four suits of the Initiative Deck – Spades (♠), Hearts (♥), Diamonds (♦), and Clubs (♣).   These effects are applied to those with the player’s initiative card

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Savage MasterDeck

MasterDeck conversion into Savage Worlds Introduction: The Method to My Madness The reasoning behind this is simple. To merge what I thought were the redeeming qualities of MasterBook into the Savage Worlds Game system.  It gives the Savage Worlds System

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