Author: Ron McClung

ConCarolinas 2018 Results

Things went really well at ConCarolinas 2018 Gaming – partially because I really worked hard on my attitude and partially because people are starting to understand the system.   There are a few areas I need to improve on still but

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For all the things I built, how quickly they collapse

At one time, I was proud to be at the center of THAT convention.  I was proud that I built it from 300 attendees to 1300.  I was proud to have hosted the largest attended Deep South Con (2010) since

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Away Mission: Signals (Home Playtest)

DATE: 05/04/2018 Play tested Star Trek Adventures RPG by Modiphius.  It was my first exposure to the 2d20 system.  It took a bit of adjustment.  I used YouTube a lot to get to know the system.  I chose to run

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Dead Light (ConCarolinas 2018)

SYSTEM:  Call of Cthulhu 7e There is some really good aspects to this adventure but some really difficult parts of it.  First off, it does provide a lot of NPCs to keep up with.  It’s helps to have a way

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Away Mission: Signals (ConCarolinas 2018)

Date: June 2, 2018 Ran Star Trek Adventures RPG by Modiphius at ConCarolinas.  This session went incredibly.  I had a lot of fun.  The alien device at the end really played into it heavily.  The players really got into the

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Savage Worlds Flash Gordon: Dive of Doom (ConCarolinas 2018)

DATE: June 2, 2018 The playtest of this game went a little better than the actual con game but it was still reasonably fun.   The session went about the same as the playtest with the end result being guided by

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Mongonian Alliance of Courageous Executors (Flash Gordon RPG)

The team was formed from a rag-tag group of freemen from all over Mongo.  Commissioned directly Princess Admira of Tropica, this group was hurriedly formed to perform on secret missions for her royal highness in her effort to support the

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Flash Gordon One-Shot Craft: Dive of Doom

The adventure called fora  shunken ship, a devourasaurus, and a bunch of sharkmen.  I custom made a bunch of minis for the party, based on the Archetype PDF they published.

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Savage Worlds Flash Gordon: Dive of Doom (Home Playtest)

DATE: 5/27/2018 Flash Gordon has always been a favorite setting for me.  My first exposure was the 1970s/1980s cartoon. This game went amazingly well.  It was a fun day on Memorial Day weekend, I invited everyone for a cookout and

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Savage SDF Setting Rules

I took some of this from Greg Bruni’s Savage Worlds Conversion of Star Frontiers, but modified it for Deluxe Edition and tweaked it a little to my liking. Hindrances All Hindrances from both the Deluxe Edition core book, as well as the Science

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