Ka'abrellian Sector

The Ka'Abrel systems are the following:

Iska Mon (capitol system)

7 planets, 1 asteroid field:

  • Iskam
    • Climate: Airless, hot, radiated
    • Terrain: rocky; many mineral deposits
    • Notes: Ka'Abrel mine this world using a large earthworm-like race called the Ord.
  • Iskamodai
    • Climate: Engineered atmosphere
    • Terrain: 2 continents, many small island networks
    • Notes: Used as a Ka'Abralian breeding world; defended by a large fleet and several orbital defense stations.
  • Iska'Abreli
    • Climate: Variant terran-norm to wetter than terran-norm; at times there are extremely violent rain storms and hurricanes.
    • Terrain: Oceanic world with many large and small islands.
    • Notes: Imperial capitol world; many submarine cities as well as surface.
  • Iskashid
    • Climate: Dry dust ball with thin atmosphere
    • Terrain: Desolate desert & canyons
    • Notes: Dome-colony world with many factories & orbital shipyards.
  • Ishkarad
    • Climate: Gas Giant with nine moons
    • Terrain: gas giant
    • Notes: Many mining facilities on most of the moons. One moon being planet engineered to host a new race.
  • Ishkaradus
    • Climate: Gas giant with 11 moons
    • Terrain: Gas giant
    • Notes: Most moons mined or being planet-engineered.
    • Iska Mon belt
    • Notes: Most asteroids mined.
  • Ishkanod
    • Climate: Frigid, airless.
    • Terrain: Rocky, barren ice ball
    • Notes: The frozen remains of a great alien monument is located here. Ka'Abrel, in fear of the site, leave the planet alone.

Mord Il

3 planets:

  • Mordusia
    • Climate: Airless, hot, radiated
    • Terrain: rocky; many mineral deposits
    • Notes: No activity; no minerals of use.
  • Mordrel
    • Climate: Engineered atmosphere to suit the race, the Miak
    • Terrain: High-G world; 3 continents, many small island networks
    • Notes: Assigned world to the Miak, a race of winged lizards with a strong honor code. They had to adapt to the harsh Hi-G world, but were able to survive.
  • Mordomosk
    • Climate: Engineered atmosphere; water was brought by capturing ice-asteroids and comets and colliding them with the planet.
    • Terrain: Oceanic world
    • Notes: Ka'Abrel breeding and gengineering world for the Faskadel.

Ashkar Del

2 planets, 1 asteroid field:

  • Klisi
    • Climate: Barren, hot terran-norm
    • Terrain: Desert world, with deep vast canyons, equally vast desert plains
    • Notes: Assigned home world to the nomadic desert wondering intelligent beasts, the Kyesk.
  • Greti
  • Climate: Thin atmosphere, barren
  • Terrain: Lifeless dust ball, vast dust plains, some mountains
  • Notes: Ka'Abrelian Fleet base and sector defense station. Also large mining facility using Kyesk in EVA suits as labor.
  • Ashkar Field
    • Notes: Dense asteroid field, many large planetary fragments. Heavily mined by the Ka'Abrel Imperials.

Eshrad Il

3 planets, 1 asteroid field:

  • Eshkam
    • Climate: Hot, airless rock.
    • Terrain: Rocky surface.
    • Notes: Large Faskadel research facility and Ka'Abrel Fleet base.
  • Eshkaradulus
    • Climate: Warm terran-norm, predominantly variantly tropical
    • Terrain: 1 continent. Tectonically active, jungles, mountians, swamps.
    • Notes: Asigned home world to the humanoid nocturnal race, the Iryans. Many manufacturing plants on surface.
  • Eshrad Field
    • Notes: Medium density asteroid field. Heavily mined by Ka'Abrel Imperials. Ka'Abrelian Imperial Fleet HQ located in this field.
  • Mia'Eshka
    • Climate: Large Gas giant
    • Terrain: Gas Giant
    • Notes: Orbits real close to the Eshrad Field. Highly turbulent gas giants; creates gravity wells constantly, capturing asteroids from the Eshrad Field as it passes. Moons are always changing because of this.

Rorad Mil

4 planets, 1 asteroid field:

  • Roradus
    • Climate: Hot , high pressure, thick atmosphere.
    • Terrain: Hot, near-molten surface, rolling low hills, volcanic atmosphere.
    • Notes: All attempts to planet-engineer and colonize have met with disaster. The world is to violent and hot.
  • Ruradulus
    • Climate: Terran-norm variant warm
    • Terrain: Variant mountainous & jungle predominant.
    • Notes: Assigned world to the Ferogos, a eace of intelligent psionically talented jelly-fish-like creatures that float in th air.
  • Rorad Field
    • Notes: Heavily mined by the Imperials, using the Hakus, alien race that is adapted to near-null gravity and very thing atmosphere; humanoid subteranean race.
  • Ragoradus
    • Climate: Planet Engineered cool variant terran-norm.
    • Terrain: Variant terran-norm, engineered; 4 continents.
    • Notes: Assigned world to the Ghreskil, a large furred polar humanoid race, viscious in nature. Large oceans in crater holes formed by asteroids being pulled by Oraduras, slamming into the planet suface. Many manufacturing plants on surface.
  • Oraduras
    • Climate: Huge gas giant
    • Terrain: Gas Giant, 20 moons.
    • Notes: Moons are either mined or engineered to be Imperial Fleet out posts.

Imorak Sy

5 planets, 1 asteroid field:

  • Imarum
    • Climate: Hot, airless rock.
    • Terrain: Rocky, volcanic activity.
    • Notes: To dangerous to mine.
  • Imarok
    • Climate: Hot, thick & poisonous (to most) atmosphere with high pressure, actively violent climate.
    • Terrain: Rolling hill, volcanocally active, many powerful geisers.
    • Notes: Assigned world to the Trilidite alien race, a race of harsh-environment-adapted humanoid creatures. They run the huge mining, thermal energy, and manufacturing plants on the planet for the Imperials.
  • Imoraki Field
    • Notes: Large, dense field, being mined in conjunction with the production on Imarok. Mined by the Hakus. The two races act like they hate each other, but in actuality are strongly allied to defeat the Ka'Abrel.
  • Imarast
    • Climate: Cold, thin atmosphere, violent climate.
    • Terrain: Dust plains, snow plains, some large mountains and craters.
    • Notes: Imperial Fleet outpost & missile base. A few orbital ship yards.
  • Imurag
    • Climate: Cold, thin atmosphere, dust world.
    • Terrain: Cold desert plains, some mountain ranges
    • Notes: Homeworld to the Eebreski, a subterrainian alien beast that makes it difficult to mine or colonize the world. Ka'Abrel are devising ways to tame, and use the Eebreski. Unknown whether they are intelligent.
  • Im'Gyjig
    • Climate: Gas giant
    • Terrain: Gas giant with 6 moons.
    • Notes: Moons are mined or have military bases.

Sarask Sy

7 planets:

  • Saryus
  • Syu'orod
  • Syl'dar
  • Syodil
  • Syuos
  • Ysyia
  • Y'Sioa

Radorok Shel

5 planets:

  • Rado
  • Radixk
  • A'Radask
  • Shel'Rad
  • Shel'Yia

Radorok Ter

9 planets:

  • Rad'tyr
  • Ter'odus
  • Ter'Radisk
  • Gosk'Ter
  • Ter'Yidia
  • Ter'Ero
  • Ter'Arada
  • Yat'Ter
  • Ter'Roc

Morshid Rel

7 planets & 2 asteroid fields:

  • Abrashid
    • Climate: Dead rock, no atmosphere, hot.
    • Terrain: Rocky surface with abundance of crystalline deposits.
    • Notes: No mining; Environment seemed to have an adverse and sometimes deadly effect on all miners, especially the Fask'Jiit.
  • Adagarish
    • Climate: planet-engineered; Warm tropical oceanic world
    • Terrain: Several thousand chains of islands and one large land mass. Planet seems to largely consist of a blue crystal (hi-grade version of the mineral used in Q-drives.)
    • Notes: Assiegned home planet to the Sleyeth, a short stout nonhumanoid, amphibious alien race.
  • Borogadish
    • Climate: Planet engineered, earth-norm, variant climate.
    • Terrain: Few large land masses, mostly islands, artificially craeted wildlife and plantlife.
    • Notes: Assigned homwworld to the colaborating Corbridel, a highly aquatic-spider like race.
  • Bishad
    • Climate: This atmosphere, cool, barren
    • Terrain: Barren deserts, Many small moons.
    • Notes: Once was an earth-norm planet, before a disastrous collision with an asteroid. Ka'Abrel tried to establish a base on it, but lost contact with the first load of constructiion freighters just after landing. Ka'Abrel have been warned by their psi-seerers to stay away from the world.
  • Gorosk
    • Climate: Cold airless rock
    • Terrain: Barren, rocky
    • Notes: Evidence of an alien colony on this world, never been investigated
  • Baklar Field
    • Notes: Sparse asteroid field, not enough large deposits to mine.
  • Baklar Elor
    • Climate: Large gas giant, proto-star-characteristics
    • Terrain: 16 large moons, hundreds of smaller moons.
    • Notes: imperial scanners have picked up lifeforme within the gas giant.
  • Baklar Elorad Field
    • Notes: Medium size field, no mining efforts yet.
  • Muz
    • Climate: No atmosphere, ice ball.
    • Terrain: Cold, icy plains, rocky, jagged ice mounatins
    • Notes: Small automated Imp[erial outpost.

Eshrad Il

3 planets:

  • Easia
  • Edra'taz
  • Tas'Eshrad

Shatoom Rys

4 planets:

  • Shatir
  • Rysod
  • Shat'Ros
  • Ros'Jiad