Tag: Savage Reich Star

G- Zones (G-Zonen)

Inspired in part by Colony TV show. The Nazi Ghetto program during the War of Reunification was extensive throughout Europe and grew once the Allies surrendered.  Eventually, the populations were transitioned to various concentration and labor camps.  By the end of

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Legacy of the Führer 3: The Lost Submarine (MACE West 2018)

Ran the final part of the Legacy of the Führer series as a playtest before MACE West.  It went very well. I was running out of time to prep for the game (life happens) so I decided to post to the Savage

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Legacy of the Führer 3: The Lost Submarine (Playtest)

Ran this as a playtest with 4 players are my house.  It went  very well and prepared me some for MACE West.  However, I could not ask for two more totally different outcomes.  

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Factions: Clans of Croatoan Island/Null Space

The massive conglomeration of ships, planes and other vessels, surrounding the alien space ship that once resided on the dark side of the Moon makes up what is known as Croatoan Island.  Here, survivors of these vessels have persevered in

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Savage Reich Star Tech #3.7: Life Extension Tech

Some aspects of the Niven-verse (bosterspice) have inspired me to apply them to the Reich Star universe.  Also recently, the new show Altered Carbon has given me some ideas. There are two major ways to extend ones’ lives in 2065: body

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Writing Legacy of the Führer Part 3

PROJECT START: 06/2017 The second adventure playtested well twice.  I built some terrain around it and plan to run it at MACE 2017.  Now I have to come up with the final chapter in the trilogy.  There were enough clues

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Legacy of the Führer 2: Ice Station Schatzgräber (Playtest)

Playtested with nearly complete terrain projects for both nuked NYC encounter and the Ice Station encounter.  I think I hyped up the fear factor too early so by the time they got to the final battle, they were already done and ready to GFTO!

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Savage Reich Star Tech #3.5: Bio-tech Skill Boosts

Skill Boosts are a less permanent bio-technological equivalent of Skill Chip cybernetics.  Memories and thoughts are simply chemicals and electrical impulses in the brain.  Certain combinations of bio-chemicals developed by Reich scientists can recreate these same effects at least for

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Organization: Division 8

This was inspired by various things but primarily the mood organs in Do Androids Dream of Electric Sheep? by Phillip K Dick.  

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Terrain: Ice Station Schatzgräber Launch Bay

Based on this picture from an adventure I found online (RPGNow, The Modern Dispatch 129 – The Ice Palace) .  I photoshopped this to fit my adventure a little.

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