Torani/Tor’Drani (Savage SDF)

Physical Description

Descending from a canine species, the Torani are a furred humanoid creatures with a tail. Most are similar to the Terran canines and their colors vary based on their pack. They have a pack mentality which has now grown into a complex political structure. Torani were once purely carnivorous but have grown omnivorous through time.

The Tor’Drani are an off-shoot race of the the Torani, genetically manipulated for space travel and stellar colonization. They resemble more of a wolf or coyote, being humanoid mammalian with a tail. Physically, the only major difference between them and the Torani is coloration. Physiologically, they are only slightly different and can interbreed, if their social norms ever allowed it. However, because of the fierce rivalry and pride between them, it rarely, if ever, happens.

Average Size: 1.65 m
Average Mass: 58 kg
Average Life-span: 190 yr.
Reproduction: Heterosexual, viviparous
Body Temp: 38 degrees C

Historical Details

One of the older races in the region, the Torani originated from world called J’Vaara III – an Earth-like world thriving with life and active ecosystems.  Finding stellar travel difficult for their species, they genetically manipulated a version of themselves to explore their system and eventually neighboring systems.  Thus was born the Tor’Drani.  This was seen as their first mistake.  Their second mistake was socially rendering the Tor’Drani a second-class citizen.

In a few short decades, the Torani had built a small stellar nation – a burgeoning empire – with the Torani noble packs ruling over the worker class Tor’Drani.  The Torani medical technology was developed to that helped them to adapt to space travel.  However by then, many of the in-system colonies were dominated by the Tor’Drani, as were the few interstellar colonies.  When the noble packs of the Torani arrived to claim their property, the Tor’Drani naturally revolted.

The inevitable J’vaaran War rendered J’Varra III an atomic wasteland.  J’Vaara IV was colonized and terraformed to a reasonably habitable level for the Torani. However, in the end, the Tor’Drani gained little in the war.  For years after, both factions prospered in their own way.  Scientific growth prospered among the Torani, with the development of genetic and psionic engineering. Since then, all Torani have had a tendency to some level of Psi power. Despite the end result of the way, the Tor’Drani also flourished.   Permanently the worker class of the Torani Empire, they banded together in Guilds. The became the craftsmen, engineers. spacers, pilots and space station operators of the Torani Empire.  Like the noble packs, the Tor’Drani Guilds grew in power.  THe Torani controlled the money, and the Guilds controlled the resources.

Senses

Except for an extended sense of smell, both the Torani and the Tor’Drani senses are the same as Human’s.

Speech and Languages

The Torani have the ability to speak Pan-Gal Common but also have some languages within their race. I’kang’li –Ancient language of the Elders, used in religious and other traditional ceremonies.  Ika’Ara – The language of the Higher Packs, the ruling Noble Packs of the homeworld.  The Tor’Drani have developed their own sset of languages but also speak Pan-Gal common.  G’kang’li – This is the principal language of the Tor’Drani, a sort of slang version of Ika’Ara.

Attitudes

The Torani are friendly to most Expanse races. The Torani know very little about the Vrusk, and approach them with respect but caution.  They find the Dralasite interesting.  The Humma are considered their mammal brothers, the Ifshnit are considered pests, and the Osakar are approached with hesitation because of their appearance.  Yazirians and Humans are approached with mutual respect but caution as well.

The Torani respect power, and loyalty to one’s duty and ones noble pack. Like their terrestrial equivalents, the Torani are very sly and deceiving. Their political structure represents centuries of evolution around those two aspects of their society; deception and the honor of the pack. Above all, loyalty to the noble pack is important.

The Torani have a hard time gaining trust from the other species, because of their deceitful ways around politics, but they are the more powerful politicians in the region.  They are perceived as a species that gains power through stabbing their foes in the back, while smiling at them all the way. However, because of their honor, they are at times very trustworthy. It’s just hard to judge when they are being honorable and when they are being conniving.

The Tor’Drani believe in relaxation, and physical pleasure. They are strongly hedonistic and polygamous. They are very extravagant and eccentric and respect honor, quick wit, and a sense of humor. They are a very relaxed and pleasant race. They respect expression of one’s’ inner self and uniqueness, and a good deal for “interesting items”.

The Tor’Drani have no problems with any of the races. They accept them as all equal. Of all the races in the region, the Humma are the most respected for their uniqueness compared to all the other Frontier races. The Humma is considered a brethren race. Most Tor’Drani are expert merchants and salesman, and most trust them for their word in that regard, unlike the Torani brethren. They have a strong belief in the free market.

Social Structure and Standards

The Torani are very social beings. The Torani basic social unit is the monogamist nuclear family. These families are members of a Noble Pack, and the packs are structured in a complex nobility political organization . Each centers around their own specific goals and routes of gaining power. The females of the pack and family tend to run the society, with the males being the lower sex. Males tend to be less deceitful then the females.

The Tor’Drani are the workers of the J’vaaran  Empire. They control the various resources and workers of the Empire. They trade to all, their goods and services. When a Tor’Drani Guild fleet arrives, it’s like a worldwide carnival.

Pack Determination and Naming

The Noble Pack is the central social structure of the Torani. The family serves the noble pack; working to honor the Elders. To determine what pack a character is from, roll on the following chart or with the GMs approval, the player can choose his/her own pack. Each pack has been traditionally better at something than other, but not all members of that pack do that one thing. They all have a conglomeration of occupations and interests.

d8 Noble Pack Notes
1 Sha’ir Niar Ruling pack. The name translates to “Night Thunder.” Rules with strength of will. The got  to the top by out-conniving the other packs. Perhaps the most deceitful of all the packs.  They are made up of warriors and military leaders.
2 Tarla Orsi Translated to Life’s River, they were once the ruling pack, politically ousted by Sha’ir Niar. They seeks revenge against them.
3 Sha’a J’lera Translated to Death Wind, this is one of the more darker of the packs, the population is dominated with psionic talented members. They are the best assassins in Torani noble society.  They are allied with the Sha’ir Niar.
4 Usir Niartrim The Storm’s End, they originating from the sea-faring Torani,.  They are traditionally the pilots and navigators of their society.  They work directly with the Tor’Drani, traditionally.
5 Shla Shlior Originating from the mountain dwellers of the early Torani, they are the larger, more physically powerful of the Torani.  Their name translates to Shining Sword.  They were once the royal guard of a past noble pack, who earned their way into their own pack.
6 Ha’a Niar Originally rain forest dwellers, these are the societies best hunters. Translated, they are Lightning Strike.
7 Tak’Lat’Tiar This pack, traditionally having a lighter coat than most Torani, stemmed from the northern and southern most areas of the homeworld. They are the best explorers an survivalists. Their name translates to Ice and Fire.
8  Minor Pack  There are a dozen or so Minor packs.
d12 Guild Notes
1 Yisk’Lyar The Nova Light Guild are the most traditional and honorable Tor’Drani. They trade is high technology.  Some suspect this group has access to Precursor or Tetrarch technology.
2 Shatha’Ha The Flame Wind Guild are the best pilots, explorers and ship builders in the Empire.  Flame Wind is extremely hedonistic, and laid back.
3 Shar’ah Nor The most anti-Torani Guild of all Tor’Drani, they have been suspected of committing terrorists acts against the Torani. Translated to Comet Tail, they are a mercenary and weapons guild, supplying anyone that needs them supplies of weapons and manpower.
4 Korla’Ban This is a mysterious Black Hole Guild, they deal in psionic tech as well as rent out their psionically gifted members.
5 Met’iya Arna The Soaring Moon Guild are merchants in raw currency, property and related deeds.  They are the bankers and brokers of the Empire.
6 Orta’Tarago The Crater Depth Guild has a stronger work ethic than most. They are the miners and raw material processing guilds and tend to have rare and refined materials.  Most are expert geologists and miners.
7 Asira’Donja The Deep Space Guild, are the most skilled in the astrogationeers and deep space explorers, as well as stellar scientists in the region.
8 Sadriem’Taral The Pulsar Flare Guild deal primarily in energy, and it’s various means of production.
9 Donjal Mon This Star Edge Guild started out as the gladiatorial games guild but has grown into the entertainment guild of the Empire.
10 Tomaran’Ak The Nebula Grace Guild trades in rare gases mined from gas giants and nebulas .  They have several stationary outposts in and around regional nebula and gas giants, mining them for gas and other materials.
11 Ararin’Nam A lesser, younger Guild, The Moon Crest Guild are the freight haulers of the Empire. They are the most ambitious of the Tor’Drani to gain power, and there is a rumor they are dealing with certain factions within the Torani society.
12 Tosh’man Or The Majestic Asteroid Guild is a group of Tor’Drani that specialize in space and colony construction.

Torani are named in the following way: Gender Identifier or Noble Title, followed by Given Name, followed by Noble Pack Name. The gender identifiers are as follows: Ors=males; Orsa=female. Titles range for Knights/Dames to Dukes/Duchesses to Lords/Ladies (translated, of course). The mother’s Pack is the family pack. Fathers are brought in from minor packs aligned with the major pack or on occasion, from the commoners.

The Tor’Drani usually work their Guild name of the father or mother into the offsprings name.

Racial Abilities

Short Range Telepathy (+2):  Both Torani and Tor’Drani have the ability to send short messages mentally to nearby allies.  They must have line of site and the target must be a willing recipient.  A simple Spirit check is required to pass on a message.  This can be performed once a day for Novice characters, twice for Seasoned, 3 timers for Veterans and so on.

Natural Weapons – Claws (+1): STR+d6 damage. He doesn’t count as an unarmed defender.

 

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